It's the same reason I'm such a good voice actor.

๐—œ ๐—บ๐—ฎ๐—ธ๐—ฒ ๐—ถ๐˜ ๐—ฎ๐—ฏ๐—ผ๐˜‚๐˜ ๐˜๐—ต๐—ฒ ๐—ผ๐˜๐—ต๐—ฒ๐—ฟ ๐—ฝ๐—ฒ๐—ฟ๐˜€๐—ผ๐—ป.

As any acting coach will tell you,
you shouldnโ€™t just be broadcasting what YOU want to talk about.

Youโ€™re trying to provoke a certain response in your listener
( making sure they ๐™†๐™€๐™€๐™‹ listening to you).

That means thinking about what moves ๐—ง๐—›๐—˜๐— :

โœ… Want runs ๐—ง๐—›๐—˜๐—œ๐—ฅ engine running,
โœ… What pushes ๐—ง๐—›๐—˜๐—œ๐—ฅ buttons,
โœ… What grinds ๐—ง๐—›๐—˜๐—œ๐—ฅ gears.

That advice applies across industries -
whether youโ€™re performing a Shakespearian soliloquy, or
presenting a powerpoint about monthly KPIs.

This works with commercials.
This works with corporate projects.
This works with video game characters.


Find out what your audienceโ€™s pain points are.
And then set to work making THEIR journey rewarding.

Itโ€™ll work, every time.

*Note, not 'a sexy dancer.'

By British Male Actor Christopher Tester